Marc André Tanner
4b4c08457f
Make client termination more robust by explicitly sending exit messages
2014-06-24 10:55:44 +02:00
Marc André Tanner
54c1dbddb2
Mark zombie sessions with '+' symbol
...
These are sessions which have no clients connected but their underlying
command already terminated.
2014-06-18 14:28:31 +02:00
Marc André Tanner
fdf943d520
Make sure that clients are informed about session termination
2014-06-18 13:25:00 +02:00
Marc André Tanner
a7e13911c5
Fix -n mode: do not wait for clients to connect
2014-06-18 13:24:59 +02:00
Marc André Tanner
f4d3f21f00
Source code formatting changes
2014-03-22 17:38:17 +01:00
Marc André Tanner
eccf9fd16e
Introduce read only sessions (-r option)
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Based on a patch from Lars Kellogg-Stedman.
2014-03-22 17:27:59 +01:00
Marc André Tanner
6000bc6240
Request screen size if most recently connected client disconnects
2014-03-21 21:57:50 +01:00
Marc André Tanner
a99e46fd23
Simplify I/O handling
2014-03-21 20:40:55 +01:00
Marc André Tanner
a3700092cb
Mark the socket executable if clients are connected
2014-03-06 22:24:38 +01:00
Marc André Tanner
95db782096
Change resize policy
...
Only resize if the request is from the least recently connected client
or explicitly requested via a command.
2014-03-06 18:55:44 +01:00
Marc André Tanner
f7a3290c9c
Recreate server socket upon receiving SIGUSR1
2014-03-06 17:19:10 +01:00
Marc André Tanner
b205eeea9a
Don't wait for clients to be present inorder to read program I/O
...
Previously the underlying application would block on I/O because
we would wait to read it until a client is connected to display
the information. This prevented long running tasks from making
progress. However with the new approach output data of programs
which terminate while no client is connected is lost.
2014-03-06 12:58:15 +01:00
Marc André Tanner
6084fb4893
Make delivery of exit status code more reliable
2014-03-06 11:39:03 +01:00
Marc André Tanner
006c93a9d1
Send exit status back to client
2014-02-27 23:47:48 +01:00
Marc André Tanner
12287e473d
Accept resize request only from the client which connected first
...
The problem this prevents is that when two instances are viewing
simultaneously they won't resize each other windows.
2014-02-27 17:04:36 +01:00
Marc André Tanner
ed4f1ecdcd
Use the same packet structure for both ways of the client server communiction
...
This is slightly less efficient than before but allows the server
to send different types of messages not only output data to the
client.
2014-02-26 21:13:18 +01:00
Marc André Tanner
c14b9c9173
Unlink socket when server is killed
2014-02-25 23:36:02 +01:00
Marc André Tanner
fcaf5368fa
Use more appropriate types
2014-02-25 22:03:55 +01:00
Marc André Tanner
89cbbb3aa6
Initial import
2014-02-18 23:04:00 +01:00